radius 0.6 each / detail 50 rows and colummsSop – sort 1 and noise , noise adjustmenttool – particle gpu and connect to 1 input. (while i using 2022ver it doesnt work so i using 2021 ver)display adjustmentadjust particles gpu with preset ‘sand’adjust sort 1 as random point sort modeadd bg colour by inserted top add and connect 2 input with constant (bg color)particle size as 0.01 min / 0.015 maxdrag : movement speed (will reacted with audio_)insert null , lookup with ramp 2input to coloring the particles.insert top add between lookup – blur – level -at add2 2inputsetup frame same as audio file length frames/ and makesure playmode as locked the timeline at audio in. audio channel analyze and separate and make a nullselect : select channelreact to audio with particle / activate audio null and drag to drag section at particle gpu with chop referenceadd trigger to reduce the gap motioningadjust trigger sustainingadd math , adjust range as 0.1copied trigger . math . null to apply blur too / and adjust trigger and math range
after select’ nodes / connect those 3 nodes
activate 2nd null connect to level opacityto add a background noise , add noise and adjust .